flash ball revamped

Time: 5564 seconds, Deaths: 12048, Grade: 0%
I spent far more time than I should have playing Flash Ball Revamped (Metaphysik), and I concur with Andy; it is one of the most addictive flash games I’ve played.

It took a while, but I completed all 125 levels. At times I became so enraged that I sputtered unintelligible gibberish, left the computer and did something else for a while to cool down, but I persisted. Since the time keeps on ticking and the ball keeps on dying when you stop playing, and there’s no way to save the level and return later, my total time and number of deaths were outrageous, as you can see, but at least I finished.

It rudely gave me a score of 0%. If there had been a way to save your spot and return later, I’m sure I would have done marginally better.

If you become frustrated while playing this game, whatever you do, don’t watch this video of a guy who completes all 125 levels in 346 seconds (a little less than 6 minutes). He completes levels that took me dozens of attempts with such ease, it’s as if a trained slug could do them. It’s truly humbling.

I can only take comfort in the fact that he either sold his soul to the devil or has a one heck of a case of carpal tunnel from all the practicing he must have done.

The creator of the game, John Cooney, just won a multimedia contest, and I can’t say I’m surprised after seeing all the animations he has created. He looks pretty young to me, which makes the amount of work he’s done all the more impressive.

(via waxy links)


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  1. Alright . . .after attempting this I see how you become addicted to this. For the record I quit on the 4th screen, no ambition? I chose to attempt to gain knowledge from Mr. 346 sec man, to no avil. It just enraged me to see his ease. How many hours of wasted life do you think he squandered for such a lousy ending?

    Comment by Chrystal on February 24, 2005 @ 1:24 am
  2. My sentiments exactly.

    Comment by dan on February 24, 2005 @ 1:33 am
  3. I don’t like playing video games, but I kept playing because it was pissing me off. There’s no way in hell I’m going to let some spindle ball kick my trash. After a couple of screens I gave it my signature “enraged double finger” and closed the window. Stupid spindle ball! Serenity now, serenity now…

    Comment by jason on February 24, 2005 @ 8:30 am
  4. Heh … I like the simple math problem feature. Is that your original idea? Very cool.

    Fun game. Thanks for the link. I didn’t play all the way through but I made some headway before quitting.

    Comment by danithew on February 24, 2005 @ 9:45 am
  5. danithew: Yup, it’s my solution to avoid comment spam.

    Comment by dan on February 24, 2005 @ 10:30 am
  6. I made it halfway through the levels until it went to reverse gravity and then I gave up. I thought I was finally mastering the concept and then they had to go and change it on me.

    Comment by Katie on February 24, 2005 @ 11:33 am
  7. Dan, is that solution a WordPress plugin yet? Because its a simple but brilliant approach to the issue. I can’t believe T&S and others haven’t asked for the code on that one. But maybe you’re holding onto that one. :)

    Comment by danithew on February 24, 2005 @ 3:51 pm
  8. Nope, I haven’t made it into a plugin yet. I’m not too anxious to for a selfish reason – as soon as something becomes mainstream, the comment spammers will try to exploit it. If I keep it to myself, they don’t bother with me, and I get to live completely spam-free.

    Comment by dan on February 24, 2005 @ 4:13 pm
  9. OK. I just wanna say that this game was not too hard, but a good game. Also, I beat the game. I liked this game and it was fun. So to anyone out there who wants a puzzling game, This is the right game for you

    Comment by Dylan on March 7, 2005 @ 3:05 pm
  10. i beat it in 660 sec. with 223 deaths

    Comment by mikey on May 27, 2006 @ 5:02 pm
  11. i completed it in about 700 seconds with about 300 deaths

    Comment by nafan on October 3, 2006 @ 3:54 pm

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